It’s a slightly futuristic Earthscape, but aside from some lasers and rockets, there’s nothing too much of the ordinary in terms of technology. Subsequently, there’s also a selection of mission or a series of side-activities from a fixed map, featuring a constantly-evolving conflict between humans, and dinosaurs who now rule the land. Each player can also bring with themselves replenishable equipment to recover health, ammo and with cooldowns on each individual ability, as is the case of co-op gaming, players would be smart to alternate them to make sure all support equipment is available at any given time. The main ability and weapon is fixed, but the side-arm can range from pistols to SMGs, and beyond. The latter is the class I personally specialized in. A heavy class with a minigun, a fast-paced light unit with grenades – you get the drill. Players can choose from a selection or archetype characters, all with customizable abilities and gear, but with certain characteristics about them that never change. It is technically possible to fight against these beasts solo, but I would advise against it. But enough theory, let’s finally dive into how Second Extinction actually plays. Luckily, there’s a convenient matchmaking option for those who don’t have a couple friends around to play such a title. It is technically possible to start a match solo, but the chances of survival are rather low, as the difficulty isn’t readjusted at all. Other players are almost mandatory as the whole of the game’s balance has been built around the presence of 2-3 players. Hitting Game Pass at the same time should guarantee the title a high influx of players, and hopefully a long-lasting community that is practically required for a co-op shooter like this. No surprises then that various successful Xbox games like ARK, Descenders or The Culling chose this distribution method to launch their evolving products. It’s a good way to support developers early, give important feedback, but also to get the game earlier and cheaper than the actual launch price. Various popular projects throughout the years opted for the Game Preview formula, akin to Steam’s Early Access program, which allows developers to release a work-in-progress version of the game at a lower price, then use community feedback to get the game towards the much-awaited 1.0 version. It’s time to eradicate dinosaurs once again! And you’re gonna hear me roar! We played it for a handful of days now, and we’re ready to share our experience. The result is Second Extinction, an project that just came out for Xbox One and Xbox Series X|S in Game Preview, which also hit Game Pass day one. Today’s recipe: take a fast-paced first person shooter module, throw in hordes of blood-thirsty dinosaurs, make it a class-based cooperative experience over a giant evolving map, and get some of the developers who created the bombastic Just Cause titles on the project.
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